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Call of Duty: Black Ops 6 Introduces Unavoidable Major Feature

Published:2024-07-18 13:41:08Source:gamespotAuthor:gamespot

Call of Duty: Black Ops 6 will introduce Omnimovement, a new feature that allows players to sprint and dive backwards, sideways, and diagonally, and this functionality cannot be turned off in any of the game's modes, including campaign, multiplayer, and Zombies. The highly anticipated title is set to launch on October 25, and an open beta will be available for players to experience the game ahead of its release in August.

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Omnimovement Takes Center Stage in Call of Duty: Black Ops 6

Call of Duty: Black Ops 6's new movement feature, Omnimovement, won't be able to be turned off by players who wish for a more traditional multiplayer experience. Omnimovement was revealed last month at the Call of Duty: Black Ops 6 Direct, where it was shown to allow players to sprint and dive backwards, sideways, and diagonally, potentially opening up new ways to surprise opponents. It's been confirmed that Omnimovement will permeate all three modes of Call of Duty: Black Ops 6 - campaign, multiplayer, and Zombies - and will even be introduced to Warzone at some point post-launch.

A direct sequel to Call of Duty: Black Ops 2 and the more recent Black Ops Cold War, Black Ops 6 promises plenty of content for Call of Duty fans to look forward to. Set in the early 90s surrounding the events of the Gulf War, Black Ops fans will see the return of Russell Adler alongside franchise icon Frank Woods. 16 original 90s-themed multiplayer maps will debut at launch, as well as two full Zombies maps ushering in the return of round-based Zombies for the first time since 2020's Black Ops Cold War.

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While the Omnimovement system cannot be turned off, the game will also feature an Intelligent Movement system that, while turned off by default, will give players a wide range of options to help minimize the amount of button or key inputs it takes to sprint and climb ledges, providing players a smoother way to move around the game's multiplayer maps. In the first episode of the brand-new Official Call of Duty Podcast, Call of Duty's senior director of communications, Stephanie Snowden, confirmed that Black Ops 6's exciting new Omnimovement system cannot be turned off in any of the game's three modes, including multiplayer. While bad news for some Call of Duty fans, this new movement system promises to shake up the traditional formula.

Players in Black Ops 6 Unable to Disable Omnimovement

Call of Duty players who've grown accustomed to movement in recent installments might take issue with the lack of choice when it comes to Omnimovement, especially at higher levels in which players will need to learn the ins and outs of the new feature to stay on top. It's also worth noting that players who'd toggle Omnimovement off would be putting themselves at a notable disadvantage against players who can sprint and dive in eight different directions. Having players utilizing different movement systems could also create balancing issues. Black Ops 6's Omnimovement being mandatory isn't at all dissimilar from Call of Duty's jetpack system introduced in Advanced Warfare and prominently featured in two subsequent installments, Black Ops 3 and Infinite Warfare.

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Call of Duty fans can try Omnimovement for themselves when Black Ops 6's open beta goes live in August. Beyond that, fans have only a few months to wait for the game's full launch on October 25. Notably, Xbox players will be able to download the full game on day one at no additional cost with an Xbox Game Pass subscription, a perk that's been made possible by Xbox's recent buyout of Activision Blizzard. While the mandatory Omnimovement system may be divisive, it promises to shake up the traditional Call of Duty formula and offer new strategic opportunities for players to master.

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